Oct 22, 2011

Alpha demo is out!

Finally the demo is released! Happy downloading! :)

Release notes:
  • There is no menu yet, so the game starts in medias res.
  • Because there is no menu, you can change settings in the 'config.ini'.
  • The demo contains 10 tutorial levels.
  • You can set the game to cooperative mode in the 'config.ini'.
  • Stat screen is not skippable, yet! :)
  • The source will be released with the full game.
  • Currently you can go to next level, no matter how much medals you've earned.

Controls:
  • Player 1 keys: UP, DOWN, RIGHT, LEFT
  • Player 2 keys: W, S, D, A
  • Pause the game: P
  • Take a screenshot: F12
  • Exit game: ESC

Download alpha from Dropbox:
Download Linux version (2.8 Mb, tar.gz)
Download Windows version (4.8 Mb, zip)

Can you help me? Could you please answer these questions?
  • Did you like the demo? :)
  • What are your computer specs? What kind of graphics card and CPU do you have, and how much RAM; which operation system do you use, etc.
  • How much FPS did you have? It's in the lower left corner of the screen.
  • Have you found any bugs? If yes, what happened?

P.S. By the way, you don't have to register to post comments below! ;)

12 comments:

  1. Did you like the demo?

    So far it is pretty nice!
    Somehow I don't like the controlling of the player. Sometimes I have to press twice to move back or so.

    What are your computer specs? What kind of graphics card and CPU do you have, and how much RAM; which operation system do you use, etc.

    Acer Laptop:
    Intel Celeron 2 * 2,2 GHz
    Intel GMA 4500M
    2 GB Ram
    Windows 7

    How much FPS did you have? It's in the lower left corner of the screen.

    180 to 250
    You should make the number last a while (1/2 sec) so one can really see the fps. It changes too fast.

    ReplyDelete
  2. Thanks for the testing and feedback! :)

    - Yes, other players also had problems with the contols, so I've fixed this today, it's more responsive by now.

    - 180 to 250 FPS sounds good to me. I guess there were no lags then. And yes, I've already changed the FPS number refresh rate to 500 ms today. I didn't know it was hard to read because I had a constant 1000 FPS here.

    Also, there will be much more content (levels, enemies, etc.) in the next version!

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  3. Thanks a lot, I wish to learn about id pathfinder, could you let me see de source code of that?
    Really thanks

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  4. Sure thing, I can send you the whole source + media package (~23 MB), if you're interested. Just e-mail me at 'easy82 [dot] contact [at] gmail [dot] com'.

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  5. Awesome. I just started my first SFML game also. I want to see how you implemented the maze. I will hit you up with an e-mail for a copy as well.

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  6. Game test:

    ~1000fps
    i3 2.1 Ghz
    Geforce 330M
    windows 7

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  7. @Anonymous: Thanks for testing!

    @Kolia S.: Sure thing! I'm gonna check my e-mails soon.

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  8. It is very nice.

    ~500 fps
    Intel Core 2 Duo 2.20Ghz
    2 GB Ram
    Geforce 8400 GS
    windows vista 32 bit

    And can I have the source code please? Thanks :D
    I sended you a mail.

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  9. Okay! I've sent you the source (the new one). Because there were a beta demo since this alpha release! :) There were many improvements and changes in the code and files since then.

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  10. Where's the source code? I couldn't find it in the Windows download :(

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    Replies
    1. I'm going to send it to you via e-mail.

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    2. ...But you need to send me an email first because I've just realized I don't have yours. :) By the way, there is a beta demo already (it was released at Christmas).

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